Bladder doesn't increase while wearing the suit (could also be a drawback).No release of carbon dioxide, which can protect sensitive environments (also could be a drawback).No need to build multiple checkpoints outside of inhospitable areas.All of the above listed by /u/Jack_Bright, all the time!.Dupes will switch out their suits once a day, usually right before bedtime.Īdvantages to always-wearing-suits are as follows: This essentially lets dupes wear them everywhere.Īnother approach is to make an exosuit locker room which is just a room with one exit and and a checkpoint inside. What useful tips, tricks, and uses could you suggest for newer members about exosuits?Įxosuits are amazing! Rather than make many checkpoints, you could just put a checkpoint near the bedroom door so that dupes must pass through it to enter/exit. They're practically mandatory for the fossil region! This is incredibly useful in under construction areas or for exploration of dangerous locations. Work in deoxygenated environments for extended periods of timeĪ good placed exosuit can increase workplace productivity massively because you don't have to worry about the room being pressurized, temperature controlled, or breathable to operate in.Exist in the swamp biome without getting turbo-aids. It's totally worth having to fill a stable with hydrogen and pinchapepper. Seriously, I've started rushing these things and taming drecko's just so I can make lots of exosuit checkpoints for dangerous areas. Inside this room are two pumps that feed in directly to the exo-suit docking stations, using bridges to make sure that the pumps only come on when there is not any oxygen coming from the supply.If you're one of the five people who doesn't know how awesome exosuits are, let me enlighten you.įor the low low price of some copper ore and reed fiber these bad boys let your dupes wade through scalding or freezing temperatures and unbreatheable atmospheres without a care in the world except their (greatly extended) oxygen meter and a slightly slower movespeed! So once the suit docks and the base is full, the oxygen is diverted once again into a buffer room. Theoretically this should work, since the dupes are consuming oxygen whether or not they're in suits. When the pipe backs up, the extra diverts into a line that goes to my exo-suit docks. My oxygen is supplied by two electrolyzers and pumped into my base. It is a little confusing, but works pretty well. It is easiest to simply have a dedicated supply for the docking stations, but I've been using a single supply for everything for a while now. 10 dupes consume roughly 1kg/s, so 10 stations is the limit for a single gas pipe fed by two pumps. From a math point of view: Two pumps can push 1kg packets per second through a pipe. More than that and some docking stations will become starved for oxygen if the suits are being used regularly. I've found through trial and error that two pumps will handle around 8 docking stations. Currently my oxygen supply is about equal to my oxygen demand, so everything balances out over time - in other words, if the dupes are spending lots of time in the suits, then oxygen builds up in the excess room to be pumped into the suits because they're not consuming it in the base. In that room I have two air pumps that push 1kg packets down a pipe to my docking stations. I have a room that takes up excess oxygen from my supply. I have a sort-of dedicated supply for my exo-suits.
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